This may be a little bit pre-mature, but I would like to announce the launch of a new site. It is called PaperFace.
PaperFace is a graphical user interface for Papervision 3D. The goal of the app is to build out 3d scenes without the need to write all the initial code. I am hoping to build it to a state where designers can come in and build a fairly complete scene and export the code to someone that can do something with it. Please go register and tell me what you think. Check out the forum on the site, and post any feedback you may have.
The app is no-where near completion, but I thought it would be good to get some thoughts on it throughout the course of development. Plus, now that it is live it puts a little bit of extra pressure on me to work more on it.
the address is www.paper-face.com
I am just sitting down to watch the Adobe keynote at Flash in the Can in Toronto. Mike Downey is currently running through this. So far he has covered features of Adobe Air and shown demos of QVC and Nickelodeon which show some of the capabilities.
He then moved on to talk about Flex Builder 3 and it’s capabilities, one thing that I didn’t know about was the Flex Component Kit for Flash CS3. It is a toolkit that lets you create content in the Flash CS3 IDE and use it in Flex as a Flex component. I am not very well versed in Flex but I was definitely curious about the options that I had as a Flash IDE user.
Now they are showing us a demonstration of the features of Kuler and all of its strengths. This part of the presentation seems to not fit in very well with the flow of all the presentation content. The only real tie-in is that they are showing an Air app.
Flash Diesel is up ! They are starting off with the showing the new object based animation engine that does not use a timeline. It is the same thing that was shown at MAX and Flash on the Beach last year (http://www.youtube.com/watch?v=8_wRMswNLiU), but impressive just the same. They just unveiled a new track-view feature which allows for much greater/easier control of animations.
Up next is the IK part of the demo where they are using a bones tool to add bone structure to movieclips. This is something that I haven’t seen before, they have a quick option to enable bone manipulation at runtime…. very slick.
The ability to manipulate items on the stage in a 3D style has been added to the Flash IDE. There are going to be new controls and capabilities to work with items in a 3D style, the new controls are able to manipulate images and apply things such as tweens to them.
They are now onto Hydra (AIF Toolkit) which is an image processing language, if you would like more information you can check out the info at the Adobe Labs AIF Toolkit site, it can give you much more information that I can. One new things that they are talking about right now is the ability to work with files in the browser without having to send anything through the server. They have added the ability to take something at runtime and save it to your system without having to do a round trip to the server.
Well, that is all for the keynote. I was hoping to see something about Thermo but I didn’t catch anything about it. I did show up 10 minutes late and may have missed it.
Just came across this event on the Adobe site, looks like it may be worth checking out. It is online developer week at Adobe which means (to me at least) that it is time to get some free training from them. All week, Adobe is offering some good one hour webinars that you can register for (for free). There are going to be 20 sessions in total; covering an array of products and topics including:
- Adobe Air
- Adobe Flash CS3
- Coldfusion 8
- Adobe Flash Lite and other mobile
- Adobe Flex
- Adobe Dreamweaver
Looks like it is worth checking out.
click here for more details